Borderlines
You get a year and a realm. Paint the land it ruled on a map with no modern borders, then see how close you came.
Short history games, from a five-minute daily puzzle to an evening at the helm of the Dutch East India Company or a detective's desk in 1850 London. One mechanic, one idea, and a note on what really happened. Named after Johan Huizinga's 1938 book, which argued that play is older than culture.
You get a year and a realm. Paint the land it ruled on a map with no modern borders, then see how close you came.
c. 1661 · The Castle of Batavia
Run the Dutch East India Company from Amsterdam, 1602 to 1799. Send silver east, wait a year for letters from Batavia, and keep the shareholders paid.
1857 · A Cuban sugar estate
A grocer's receipt from East London, 1850: a pound of sugar and two ounces of tea. Read the papers of the day, do the sums, and find out who got every farthing, from the Customs House to a sugar estate outside Havana.
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Homo Ludens is a small, independent collection of history games, made in Rotterdam. Each game takes one historical idea and turns it into something you can play in a few minutes.
Spotted a mistake? Every game has a way to report it, and corrections are welcome.